$500 PER HOUR LEGALLY BEATING 8 LINERS

 

804e BEAT CHERRY MASTER & 8 LINER MACHINES 

MANY METHODS that will show you HOW TO BEAT the most popular game room, pub, truck stop, and restaurant GAMBLING MACHINES in the United States and other countries.  Below you will find the generic name of the machine along with the manual on HOW TO BEAT IT. 

804-E1  MAIN SYSTEM

804-E2  CHERRY BONUS 3 SYSTEM

804-E3  CHERRY BONUS 3 MIN 8 BET SYSTEM

804-E4  DYNA 3 SYSTEM

804-E5  DYNA MINIMUM 8 BET SYSTEM

804-E6  DYNA PENNY MACHINES SYSTEM 

804-E7  EARTHQUAKE SYSTEM

804-E8  FRUIT BONUS 2000 SYSTEM

804-E9  MAGICAL ODDS SYSTEM

804-E10  MAGICAL ODDS PENNY MACHINE SYSTEM

804-E11  MINIMUM 8 BET FRUIT BONUS SYSTEM

804-E12  MYSTERY J&B SYSTEM

804-E13  TREASURE QUEST SYSTEM

 

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IT INCLUDES TIPS, TRICKS & TECHNIQUES FOR THE FOLLOWING MACHINES:

JOKER MASTER

CHERRY MASTER 97

EL DORADO

FRUIT BONUS 96

SUPER CHERRY MASTER

CHERRY MASTER 1991

CHERRY BONUS III

ED-95’s

REGULAR CHERRY MASTER

MAGICAL ODDS

EARTHQUAKE

 

WHICH ABOVE MANUAL DO I NEED?

     There are several different types of CHERRY MASTERS OR 8 LINERS available today.  These are defined by the type of computer programs installed in each.  It is important to know the difference between the programs, as there are some programs which cannot be beat, others which can and others which can be altered to look like a beatable machine but actually are not.  Your first priority is to determine which type of program each machine has and if it is beatable.

     When you find machines you want to play, there are some telltale signs that you should look for before you begin.  First, you want to determine what kind of program is being used in each machine.  You can do this by sitting back and watching as each machine goes through its “screens”.  These are the screens that you see before any money is placed in the machine.  It is easy to determine the difference between Cherry Masters, Cherry Bonus III’s & Magical Odds, but beyond that, there are many things you can learn by just watching these screens.

     We will be dealing mostly with Cherry Masters, or Eight Liners, so let’s start with them.

            First, determine what company produced this particular type of program.  You do this by looking at the actual game screen when it flashes.  In the upper left-hand corner you will find the name.  It could be a Dyna or a Game.  These are the two common names you will see.  There are others, for example, ED-95 may appear.  While Dyna’s and Games are mostly beatable, the ED-95 is only beatable on “hold machines” and some companies are not beatable at all.

            Second, watch as the different screens scroll by.  You will see several screens.  The title screen will show the name of the program and in some cases, the maker and the date.  The payoff screen will show you the different payoffs for certain wins and has a flashing picture of a woman which moves around the screen.  The game screen will show you exactly which program this machine has.  You need to look at different aspects of that screen to figure out how to play it.  This screen will usually tell you how high the “cherry bonus” and the “bell bonus” goes.  You can determine whether or not the cherries go to 12, 9, 6 or 3 and whether the bells go to 7, 3 or 2.  Usually, you would not want to play the machines that do not go to 12 and 7.  These take a lot longer and more money to beat.  The lower the cherries and bells go, the better off you are.

            You will also be able to see, to an extent, whether or not this machine has been recently reset or been played.  If the cherries are at 6 and the bells at 3 and the pool is at 0, assume that this machine has recently been reset.  Look around at the other machines in that room to see if they look like they have been reset also.  If so, it’s best to wait until these machines have had a few days of play.

             Next, you will want to find out if and how you can beat this machine.  Put a $1.00 bill into the machine.  First, try to bet just one credit.  Press “bet”, then “start”.  If it begins to scroll, you’ve passed a big test.  This means that you will not need one of the “minimum 8 bet systems.”  You now need to know whether or not the program has been altered to keep you from beating it.  To determine this alteration, do the following:

            1)    Play the machine normally; betting eight credits until you have a winner.  Then start playing as follows:  

2)       Bet one credit, press start.  If you do not have a winner, do this again.  Continue until you have had five continuous losers.

3)      Bet eight credits, press start.  You are looking to see if the program lines up anything (3 in a row).  It could be bells, cherries, any bars, oranges or plums.  Or it could give you two 7’s anywhere on the screen.  If it gives you any of these winners, then the machine is okay to play.  If it fails to do this, it would have given you a winner of some other type – one cherry, or lined up two cherries.  You will repeat this system until either you have gotten a true winner (lined something up) or until you are certain that you won’t get a winner.  You may want to play off three to five dollars worth of credits.  If it doesn’t give you a true winner then do not play this machine.  It is specifically designed to keep you from winning using these systems.

  CHOOSING A SYSTEM

  Now that you have all the information, you need to determine exactly which system you will need in order to beat these particular programs.  Examine the following information closely and then choose the correct system.

1)     If the name in the top left corner of the screen reads DYNA, then use the system titled “DYNA”.  These screens will also show one watermelon in the bottom left corner.  This shows that there is a watermelon bonus.  There will also be an untitled fruit bonus in the upper right corner.  This bonus usually begins at 0 and pays off at 3 and normally the bonus is 200 points.

2)     Look at the top and toward the right.  If there is a fruit bonus that is shown as:  “EX. FRUIT BONUS 1200   3”, and if there is a bonus in the bottom left corner which reads “CB 0”, then you will used the system titled:  DYNA 3

3)     If there are no watermelon bonuses, fruit bonuses or other bonuses and the screen does not have any special features, then you will more than likely be using the system titled:  MAIN SYSTEM

4)     If the program is one described in #2, yet you cannot bet just 1 credit, you will use the system titled:  MINIMUM BET 8 HOLD MACHINES

5)     If the program is one described in #3, yet you cannot bet just 1 credit, you will use the systems titled:  MINIMUM BET 8 SYSTEM

6)     If the program is a Cherry Bonus III, use the system titled:  CHERRY BONUS III

 

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